Discussion Guide
Read the discussion question. Invite every voice. Keep the group focused.
“Let’s hear each idea before deciding.”
Your first job is to be a community detective. Notice a problem, explain who it affects, and ask a useful question. You do not need to solve it yet.
A Problem Card is a short worksheet where you describe a problem, who it affects, what you know, and what you want to find out. It is our project’s starting point, not a separate iCivics assignment.
On your card, you will explain:
You do not need a solution yet. Your iCivics Project Notebook is your personal Google Doc for this project, separate from your Seminar Notebook. The Problem Card is the Week 1 section inside it—not another document or assignment.
Click Open My iCivics Notebook to open the Google Classroom assignment provided by Mr. Fullerton. Open your attached notebook, find Week 1 • My Problem Card, and type in the blue response boxes. Google Docs saves your changes automatically while you are connected. Whenever you return, use this same button to find your notebook.
Problem: Some students may have difficulty choosing a book.
Who: Students looking for something to read.
What I learned: In our fictional scenario, one student said they did not know which books they might enjoy.
Still unknown: Whether students at our school have the same difficulty.
My question: What would help students find books that interest them?
First, explore an activity and gather an idea. Then complete My Problem Card in your own words. At the end, you will also explain how comparing ideas helped your thinking and name your next step.
Your destination: A Problem Card with a clear concern, evidence or an observation, and one question to investigate. Have a place to write. Plan about 35–50 minutes for the on-page lesson and Book Access route, divided into short work periods. If you choose the game route, allow 15–30 minutes for gameplay plus time for this lesson and your card. You do not need to complete both activities. The Book Access route can be completed entirely on this page without a game account.
A community is a group connected by a place, an interest, or a shared experience. Virtual Campus is one of your communities. People in a community can notice different needs—even when they share the same space or activity.
A difficulty or unmet need. “Some students cannot reach the book collection when it is open.”
Information that supports a statement. A student’s description of their experience is evidence about that experience.
Something we think might be true but have not checked. “Everyone has trouble getting books” needs investigation.
A solution is an action meant to improve the problem. “Buy more books” is a solution idea. Before choosing it, ask whether the problem is too few books, inconvenient hours, or something else.
“A student says the collection is closed when they can visit.” → I know about this student’s experience. → I do not yet know how many students share it. → My question is: “What makes borrowing difficult for different students?”
This question invites investigation. “Why don’t we just buy more books?” already points toward a solution.
Ready to tell a problem from a solution? Continue to Step 2: Practice →
Answered both questions and read the feedback? Continue to Step 3: Choose one activity →
Choose Option A or Option B below—not both. Gather an observation and a question, then continue to Step 4.
Made by iCivics • Allow 15–30 minutes for the game
Explore a fictional community, listen to its residents, and build a plan for a problem. For this mission, pay special attention to how you identify the problem before choosing a solution.
Notice how listening can change what you think a community needs. You will use one example from your activity to begin your own Problem Card.
Have paper or a document ready for three short notes: the problem / who is affected / something you learned by listening. You can play independently; a group or live meeting is not needed.
Open Neighborhood Good ↗Opens the official iCivics page in a new tab. Keep this mission tab open so you can return to your directions.
The game player opened without a login in our check. If your device asks you to sign in, use only access instructions supplied by your Project Coach; you do not need to create a new account to complete this mission. If it will not load, is blocked, or is difficult to use, continue with the Book Access Challenge below. Both routes lead to the same Problem Card and learning goal.
The game launch also offers a Play with screen reader link. Ask your coach for help with access tools if needed; the on-page scenario remains available.
Complete: “In the game, I noticed __. It affected __. I learned __ by listening. I still wonder __.” Use these notes to draft your individual Problem Card in Step 4. You will compare ideas afterward in Step 5.
You may investigate the game’s fictional problem, the Book Access Challenge, or a familiar school/community concern. Label game observations “In the game…”; they do not prove that the same problem exists in our school. If you choose a different concern, identify what you actually know and what still needs checking.
Source: Neighborhood Good, iCivics. These mission prompts are original Virtual Campus directions. The official page and game launch were checked October 16, 2026; a complete playthrough and student-device checks remain pending.
Finished your game observation notes? Skip Option B and go to your card. Continue to Step 4: Draft →
Choose this activity in place of the game. Read the four statements, choose one need, and note who is affected and the statement that supports your thinking. Then draft your own Problem Card in Step 4 before comparing ideas in Step 5. No interview or game account is needed.
Resource note: This fictional scenario, lesson, and Problem Card are original Virtual Campus materials. Neighborhood Good by iCivics is our selected community problem-solving connection. You can complete this mission with the resources on this page. iCivics resource collection.
A fictional practice situation. A school wants more students to borrow books. Four students share their experiences:
Think about it: What different needs do you notice? Why might buying more books fail to solve every problem? What would you ask before recommending a change?
Discuss your thinking or make a short written, audio, or illustrated response. Then choose this situation or your own school/community issue for your Problem Card.
Recorded a need, who is affected, and a supporting detail? Continue to Step 4: Draft →
Title: Finding a book I want to read.
Problem: Some students may find it difficult to choose a book they enjoy.
Who: Students looking for books.
Evidence: In the practice situation, one student said they did not know which books they would enjoy.
Still unknown: Whether students at our school have the same experience.
Question: What would help students discover books that interest them?
Type your responses in the blue boxes in your Google notebook. If Mr. Fullerton directs you to use a drawing or recording, include an explanation so your reasoning is clear. You do not need a teammate to complete Week 1.
First pass: Draft the first six responses in Week 1 of your Google notebook. Then go to Step 5 to compare ideas. Return to your notebook to complete your reflection and contribution, and use the checklist below to review your work.
Teacher review draft: This button will open this grade’s assigned Google Classroom resource. The Classroom assignment link has not yet been connected.
Click Open My iCivics Notebook to open the Google Classroom assignment provided by Mr. Fullerton. Open your attached notebook, find Week 1 • My Problem Card, and type in the blue response boxes. Google Docs saves your changes automatically while you are connected. Whenever you return, use this same button to find your notebook.
No searching or new copies: Your notebook is stored online in your ASD Google account. Use this button to return to the existing copy in Classroom; you do not need to find a file on your laptop or make another copy.
Completing work in Google Docs is separate from submitting a Pearson checkpoint. Follow Mr. Fullerton’s posted submission directions.
Check that you are signed in to your ASD account and using your assigned copy. Contact Mr. Fullerton if you cannot edit. Keep any work already completed and add it to your notebook once access is restored. Do not start duplicate assignments.
Use only First Name and ASD Student ID# inside your private assigned document. Keep Student IDs out of document titles, team notes, and the website forms.
Complete your responses in Week 1 • My Problem Card inside your Google notebook. Use Open My iCivics Notebook above to return to your document.
Have a draft problem, evidence, and investigation question? Leave the final reflection and checklist until after your comparison. Continue to Step 5: Compare and revise →
Bring the Problem Card you drafted in Step 4. Everyone thinks, and everyone completes their own work. Use this routine with classmates or with the comparison examples below. Keep moving even when a teammate is unavailable.
Where to write: In your assigned ASD Team Discussion Notebook, open “Our Team’s Chosen Problem.” Complete the Week 1 provisional-choice entry after everyone shares their own Problem Card.
If you cannot agree, record the options and ask your coach for help. Mark the choice “still considering” and continue your individual work. Working independently? Record your own choice and comparison in your individual notebook; no team document is required.
Preview “Our Team’s Chosen Problem” →
The assigned shared-document link is pending. The linked fillable record is a local draft, not a shared document; it does not update the assigned team notebook.
Read the discussion question. Invite every voice. Keep the group focused.
“Let’s hear each idea before deciding.”
Ask what supports an idea. Help label observations, fictional examples, and assumptions.
“What makes us think that?”
Notice agreements and differences. Help the team prepare a fair summary.
“We agree on __, but still wonder __.”
Four people? Add a Process Checker to check the directions, time, and unfinished steps. Two people? Share the Connection Maker job. Working independently? Use the three role questions to review your thinking; no role assignment is needed.
Every role includes reading, thinking, and contributing. The spokesperson reports the group’s thinking, rather than doing everyone’s work. Move to a different role in Week 2; keep a simple role record so everyone gets a turn.
Read these two fictional starting ideas:
Idea A: “A student cannot visit during collection hours. I want to investigate access times.”
Idea B: “A student does not know which books they might enjoy. I want to investigate how students choose books.”
Complete the same Problem Card and reflection. In place of a group summary, write or record: “I compared __. I decided __ because __. My next step is __.” No extra assignment or interview is needed.
If your coach provides a class Google Doc, open that assigned document and find your team’s space. Use your first name for discussion labels. Keep Student IDs out of the shared discussion. Paste this organizer if your coach has not already added it:
No document link yet, or cannot open it? Use paper or your own Problem Card and read your ideas aloud, or use the independent comparison above. This website does not sync drafts between students.
Class document links will be supplied by your coach. No shared Google Doc has been created or connected in this preview.
“We compared __. Our evidence was __. We agreed __, but still wonder __. Our next step is __. We need coaching on __.”
Check that everyone’s idea is represented. Your coach may ask any member to explain their own thinking.
Compared ideas and recorded your revision and contribution? Continue to Step 6: Finish →
Use the book scenario. Complete: “One person has difficulty with ___. I want to learn ___.” This is a complete starting point, not a lesser assignment.
Ask what difficulty your solution is meant to address. “Make a welcome video” becomes “New students may not know where to begin.” Mark that as an assumption until you have evidence.
Use the scenario, explanation, and practice on this page. They provide what you need for the Problem Card.
Send through your usual class channel: “I am on Week 1, step ___. I tried ___. I need help with ___.” Keep working on the parts you understand.
Before you finish this week, check that you have:
You have reached the end of Week 1’s work. You may review or improve it. Begin Week 2 when your Project Coach assigns it.
Your checkpoint: One Problem Card and one investigation question. Your teacher will provide the Pearson assignment, subject, and due date.
Need help? Bring these three things to your project-management session or send them through your usual class channel: My idea / Help I need / My next step.
Starting groups: G4: one team of three. G5: two teams of three. G6: one team of three and one of four. Assign students privately; regroup as needed. For a pair, share the Connection Maker role; a student working alone uses the same comparison and submission goals.
Role rotation: In a trio, move Discussion Guide → Evidence Checker → Connection Maker → Discussion Guide each mission. In a four-person team, include Process Checker in the cycle. Agree on a different spokesperson regularly. Roles support thinking; they do not divide the lesson into work that only one student learns.
Confirmed project coaching schedule: 11:45–12:15 — G5 Monday, G6 Tuesday, G4 Thursday.
Use each student’s Problem Card, evidence, reasoning, and reflection as the primary academic evidence. A team summary alone does not demonstrate every student’s learning. Evaluate contributions through work and brief coaching questions, not meeting attendance or a teammate’s performance. Independent comparison meets the same learning goal. Final Pearson criteria and assignment settings remain for teacher confirmation.
Create one class-approved document per team or clearly separated team spaces. Limit access to intended students and staff; do not publish student work publicly. Insert the organizer from the mission and provide the assigned link through the class channel. Shared thinking uses first-name labels only. If a private submission needs identification, use exactly “Enter your First Name and ASD Student ID#”; never request a last name. Students enter identifying information only in their assigned private documents.
Open the curriculum source map → — Sources, original materials, review status, and fallback plans for all eight missions.
Grade 4: iCivics October–December; no AC or NC. Financial Literacy Foundations runs November–February, preparing for SMG beginning in February. Its PBL development remains a separate future task.
Grades 5–6: iCivics October–December, AC November–December, NC January–March. These are master-calendar windows, not independently verified national deadlines. Before AC drafting, approve a suitable federal topic. Student deadlines must precede teacher-controlled phase changes; allow revision and amendment time.
Before release: add school-calendar dates, grade-specific Zoom links, verified resource access, and Pearson subject/assignment directions. Weeks 1–2 have student lessons. Weeks 3–8 currently show planning milestones; full student lessons remain to be developed. Grade 4 feedback is community-proposal feedback only, never AC committee review.
Schedule: 1:15–2:00, three times weekly, is Seminar Content Instruction for the following week’s seminars. It is not a project-session allocation. Design project instruction into the website and use the weekly 30-minute grade meeting for project management, targeted modeling, and feedback.
Assess civic understanding, evidence, feasibility, revision, and communication primarily through each student’s work; use team discussion as supporting context.